Apple is lowering the commission it takes on App Store sales in Taiwan. From October 31, 2026, the rate for standard In-App Purchase and paid app transactions on the Taiwan storefront of the App Store on iOS and iPadOS drops from 30% to 26%, Apple said in a developer news post on October 29.
Apple says the change follows discussions with the Taiwan Fair Trade Commission. In a statement reported by both MacRumors and 9to5Mac, the company described those talks as "constructive discussions".
What changes, and for whom
The rule is narrow, so it helps to define each part of it.
The rate. Apple's standard commission is the share it keeps when a customer buys a paid app or makes an in-app purchase through Apple's payment system. On the Taiwan storefront, that share falls by four percentage points, from 30% to 26%. In simple terms, on a purchase where Apple previously kept $3.00 of every $10.00, it would now keep $2.60.
The scope. The post covers "standard" In-App Purchase and paid app transactions on the Taiwan storefront, on iOS and iPadOS. It doesn't mention other Apple platforms or other storefronts.
The paperwork. Apple says signing the updated terms by October 31 is not required to receive the lower rate from that date. The Apple Developer Program License Agreement has been revised, developers can accept the new terms by signing in to their account, and Apple says translations of the updated agreement will be available within one month.
What the post doesn't say
Several details are absent, and they matter for anyone planning around the change.
Apple's post doesn't address the lower rate it normally charges members of its Small Business Program. MacRumors notes the announcement doesn't say whether that tier changes in Taiwan. Subscriptions aren't mentioned separately either; the post refers only to standard In-App Purchase and paid app transactions.
The post also says nothing about prices for customers. Apple doesn't say whether developers will or should pass the difference on, so there's no basis yet to expect cheaper apps or in-game purchases in Taiwan.
And 9to5Mac points out what isn't part of this at all: there's no mention of alternative app marketplaces or third-party payment options in Taiwan. The outlet calls the change "considerably narrower" than the regulatory changes Apple has made in markets such as Japan, Brazil and the European Union.
Why it matters for game developers
For a mobile studio selling in-game currency, items or passes to players in Taiwan through Apple's system, the standard cut on each of those transactions falls from 30% to 26% from October 31, with no action needed to get it.
The change also fits a pattern. MacRumors notes that Apple previously adopted a 26% rate in Japan and the European Union, and that China received a 25% rate after discussions with its market regulator. Taiwan now joins the list of markets where talks with a regulator have produced a lower standard rate, without the wider changes to distribution and payments seen elsewhere.
What happens next
The new rate takes effect on October 31, 2026. The only other step Apple has announced is publishing translations of the revised developer agreement within a month. Developers who sell through the Taiwan storefront can read the revised terms in their developer account now.
Reporting notes
