PlayStudios closes Tetris Block Party after cutting 177 jobs

The mobile spin-off is the latest Tetris game PlayStudios has shut down, following a restructuring that closed four studios. The main Tetris game continues.

Mason Reed

Softly glowing stone blocks scattered on a dark hillside with their light fading

PlayStudios has closed Tetris Block Party, its mobile Tetris spin-off, Mobilegamer.biz reports. The closure comes shortly after the Las Vegas-based company shut four studios and laid off 177 staff over the summer.

The company's main Tetris mobile game remains live: both Mobilegamer.biz and PocketGamer.biz report that it continues to run. Tetris Block Party also isn't the first Tetris title PlayStudios has closed, as both outlets point out.

We couldn't check PlayStudios' financial reports directly, so the claims here are attributed to the two trade outlets that cite them.

What the numbers say

Tetris Block Party launched in January 2025, according to Mobilegamer.biz. Citing AppMagic estimates, it says the game earned about $8.1 million in in-app purchases from 5.6 million downloads. Those estimates leave out advertising and webshop revenue, so they aren't the game's full income.

PocketGamer.biz adds a player figure from PlayStudios' financial reports. Daily active users fell from more than 135,000 after the game's first four months to around 123,000 by June 2026. Those two figures cover different points in the game's life, so they show a direction rather than a like-for-like comparison. PocketGamer.biz says the company also reported difficulties sustaining engagement and monetisation.

The closure has a price of its own. Both outlets say it will mean an impairment charge of up to $3.5 million in PlayStudios' third-quarter results.

A restructuring in two parts

The closure sits on top of two cost-cutting programmes. Mobilegamer.biz says the first, called Reinvention, took out $29 million in costs. The second, called Renewal, was announced in March and resulted in the closure of four of the company's nine studios and the loss of 177 jobs, citing the company's last financial report. It aims to save another $39 million. Mobilegamer.biz also reports that PlayStudios recently announced a reverse stock split to keep its Nasdaq listing, and that it regained compliance after the split, according to a recent SEC filing.

Mobilegamer.biz describes the company as a "slots game-maker". PocketGamer.biz says it secured exclusive mobile rights to the Tetris franchise in 2021 and extended the licensing agreement by five years in 2023.

Both outlets list Tetris Block Blast, Tetris World Tour and Tetris Story as earlier titles that have also closed in recent years.

The main Tetris game remains. Mobilegamer.biz cites AppMagic estimates of $2.8 million in in-app purchase revenue from 115 million downloads since 2020, and says it appears to be an ad-driven game. Both figures are third-party estimates rather than company numbers.

What happens next

PlayStudios' third-quarter results are due on November 9, according to both outlets, and that's where the impairment charge should appear. Neither report mentions refunds, what happens to purchases made in Tetris Block Party, or any other planned closure.

Mason's take: Tetris might be the most recognisable puzzle brand there is, and that's exactly why I find this run of closures telling. A famous name can buy you downloads, but on this evidence it doesn't buy a durable mobile business, and the licence hasn't given PlayStudios a lasting second hit. Four Tetris titles have now come and gone, and I think the question for November 9 is less about one game than about what PlayStudios wants the licence to be.

Sources

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