Meta Horizon+ in 2026: Is Quest's Game Subscription Worth It?

Meta Horizon+ costs AU$12.95 a month or AU$99.95 a year for a rotating catalogue of 100+ Quest games, two monthly titles and multiplayer. It's strong value for regular players, but nothing is yours to keep once you cancel.

Mia Hart

Verdict: Meta Horizon+ is good value if you play on your Quest most weeks and like trying new games, and poor value if you want to build a library. Its biggest strength is cheap access to a large, rotating catalogue. Its biggest catch is that nothing is yours to keep: stop paying, and every game you've "claimed" goes with it.

To be clear about what this is: a review of Horizon+ as an offer, based on Meta's own published terms and established VR coverage. It isn't a hands-on review of the games in it.

What you're paying for

In Australia, Meta lists Horizon+ at AU$12.95 a month or AU$99.95 a year. UploadVR quotes US$7.99 a month or US$59.99 a year in the US. The annual plan is the better deal by a clear margin: in Australia, twelve monthly payments come to AU$155.40, so paying yearly saves about AU$55, roughly four months free.

According to Meta, the subscription includes:

  • A catalogue of "100+ games" you can play instantly. UploadVR's August round-up describes this as a US Games Catalog of about 51 titles plus a separate Indie Games Catalog, which together likely account for Meta's headline number.
  • Two monthly games, which Meta frames as a top hit and a hidden gem. In August, for example, UploadVR reported Wreckin' Raccoon and Iron Rebellion.
  • Exclusive subscriber deals, such as the August discounts UploadVR listed on Zero Caliber 2 and The Light Brigade.
  • Online multiplayer. Meta says "multiplayer access is always included."
  • Xbox Game Pass Starter Edition, which Meta says covers 50-plus games and 10 hours of cloud gaming a month.

What works

The catalogue is the real value. In my view, a big rotating library is the best way to sample VR, where it's hard to know from a trailer whether a game will suit you, or your stomach. Meta says most of the catalogue "will remain consistent month over month", with one or more titles leaving or arriving each month, so you're not racing a constant clock.

The extras add up. Multiplayer access and the Game Pass Starter cloud allowance broaden what the subscription covers. If you'd otherwise pay for those separately, they lift the value further.

The trial makes it easy to test. Meta offers a three-month trial with the purchase of a Quest, and UploadVR reports a one-month free trial for new users. That's long enough to judge whether you actually use the catalogue.

The trade-offs

You rent, you don't own. This is the one to understand before you sign up. Meta is explicit: once you stop paying, "you will lose access to all previously redeemed Meta Horizon+ titles", including the monthly games you claimed. Resubscribe and they come back, but only while you're paying. If you think of monthly games as building a collection, they don't.

Use it or lose it on monthly games. Monthly titles "must be redeemed within the month that they are offered." Miss a month and that pair is gone.

The catalogue moves. Meta can add and remove games at any time, as UploadVR notes. A game you're halfway through may leave.

Who it's for

Horizon+ suits someone who plays regularly and likes variety: new Quest owners working out what VR they enjoy, families sharing a headset, and anyone who'd otherwise buy a couple of games a year and drop them. On the annual plan, it's an easy recommendation for that player.

It suits collectors poorly. If you want to own a small library of favourites and come back to them in five years, buy those games outright and skip the subscription. Horizon+ is a good way to try a lot of VR. It isn't a way to keep any of it.

Sources

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