Guardians of the Galaxy on Switch 2: Nintendo Life's verdict on the port that replaces a cloud version

Guardians of the Galaxy reached the first Switch only as a cloud version. Nintendo Life says the Switch 2 Encore Edition is a real port, and a good one, with some performance caveats.

Mason Reed

A colourful nebula flowing out of clouds into a small glowing glass sphere

Marvel's Guardians of the Galaxy has been on a Nintendo console before, just not in any form most people would recommend. On the original Switch it was a cloud version, streamed rather than installed. The new Encore Edition on Switch 2 is a native port, and Nintendo Life's video review, presented by Nintendo Life's Alex and adapted from George Yang's written review, makes the case that this is the version that finally counts.

That shift from cloud stopgap to real port matters beyond one game, and it's the most interesting thing about this release. Here's what Nintendo Life found, and where I land.

What Nintendo Life liked

Yang's written review opens with the line that frames everything: "nothing beats having a native version of a game." He says the cloud release on the first Switch "wasn't really recommended", and the video returns to that point early.

The praise is mostly for what the game always did well. Nintendo Life calls the writing, dialogue and characters a highlight, and Alex's own closing thoughts lean hard on the voice acting and how naturally the crew talks over each other. Combat isn't deep, the review says, but squad commands, elemental shots and the Huddle pep-talk mechanic keep it varied.

The Switch 2 additions are modest. The review lists gyro aiming and a mouse mode using the right Joy-Con, plus new glam-rock skins for the main characters. Yang also singles out the Joy-Con rumble on firing and active reloads as a surprisingly good fit.

Where the port falls short

Then the caveats. Nintendo Life describes performance as "just…fine". In the video's performance section, the review explains that docked play offers quality and performance modes targeting 30fps and 40fps, handheld targets 30fps, and hitches and stutters still turn up even when docked. Loading screens run to roughly 15 seconds, which Yang says matched his 2021 PlayStation copy. The graphics take a small hit compared with other platforms, though he argues the art direction more than covers for it.

There is one genuinely useful fix. According to Yang, a bug on other platforms that stopped collectible conversations triggering after loading an older save, a real headache for completionists, appears to be fixed here.

Nintendo Life's verdict is 8/10.

The bigger picture, and my verdict

Here's why this release interests me more than a typical port. On the first Switch, a cloud version was the workaround for getting this game onto Nintendo's hardware at all, and Nintendo Life's review is a reminder of how that went. The Encore Edition is what happens when the hardware catches up: the same game, running locally, with a couple of Switch 2 extras. If more of those cloud-only releases get the same treatment, that's a quiet but real win for Switch 2 owners. That's my inference, not anything the publisher has announced.

My call: going by Nintendo Life's review, this is the version of Guardians of the Galaxy to get if you want it on a Nintendo system, and it's an easy recommendation for anyone who skipped the game the first time around. Just go in expecting a 30fps-to-40fps experience with some stutter, not a showcase. If you already finished it elsewhere, the gyro controls and new skins aren't enough reason to buy it twice.

Watch the video

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